服务器能开出来,但是进去的时候服务端提示这个
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 65ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (2747) : Assertion Failed: SteamnetworkingSockets service thread waited 65ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp (815) : Assertion Failed: We gathered candidate type 0x4, but 0x202 is allowed
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_p2p_ice.cpp (815) : Assertion Failed: We gathered candidate type 0x4, but 0x202 is allowed
然后就是客户端30s无响应,这怎么处理啊
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